Emergency Response Management – the new approach

The world as we know is becoming unsafe with each passing day. Every now and then the media reports breaking news in the form of rape in ride sharing cab, day long hostage situation in cafe, mindless murder spree in school, lost in wilderness, tsunami’s and cyclones, and what not. Adversaries present themselves unexpectedly and in any form; manmade or wrath of nature. Inspite of all the advancement in technology and emergency response training and management (ERT), people and government agencies all over the world are still struggling to contain and minimize the humongous loss of lives and property. Ironically the tools and technologies to prevent or minimize the loss are to a large extent already available however, what is missing is a standard, central, and uniform approach to implement and manage.
The aim of this article is to try and unlock the problem and propose a detailed roadmap and solution.
The Problem
  • As discussed above adversaries present themselves in many forms and situations. Some of the common ones are listed below starting with manmade,
    • Rape in moving cars, vehicles, and isolated places
    • Hostage situations in buildings, cafes, airplanes, public transport etc
    • Terrorist attacks and bomb blasts in schools, religious places, public places, public transport etc
  • Some of the natural disasters or unintentional accidents resulting in huge loss of life are,
    • Tsunami, Cyclones, Hurricanes, Earthquakes, Volcanic eruptions
    • Car accidents, rail accident, plane crash, shipwreck
    • Lost in wilderness
    • Locked out in a closed space
    • Trapped under debris
    • Animal attacks
The Technology as it stands
  • As of today one in 5 people or around 1.75 billion people in the world own a smartphone and or a smart device. A large proportion of those also have internet access on their devices.
  • Mobile devices and smart gadgets have become an integral part of human accessory which they carry with them almost all the time. It is estimate that around 80% of people have their smartphone with them 22 hours a day.
  • Smartphone features and operating systems have become extremely advanced and support wide array of features such as high resolution cameras, audio recording, temperature and pressure sensors, health sensors, instant communication capabilities, accurate geolocation mapping, etc
  • Cloud storage provides almost infinite data storage and retrieval capabilities and are constantly synched with mobile devices through internet
The Solution as of now
  • By now most of you might have guessed the logical solution to the problem using the existing technology. Many would even jump a step ahead saying there are hundreds, if not thousands, of emergency response / preparedness / management mobile application already in place and in use.
  • Yes, they are present but they are not effective and the solution does not really lie in the mobile apps. If it were, there would have been a handful of extremely good ones identified and installed on maximum user devices and doing a pretty good job at that. We don’t even see stats on how these apps are effective and how many lives they are saving or have saved.
  • The bigger problem is the apps are targeted for only individuals and of no use or help in a mass crises situation such as the ones listed above
  • In many cases we have specialized apps for specific emergency only e.g. personal safety, health crises, accident etc
  • The app market is diverse and not many people use the same app during emergency thus having a unified emergency response solution improbable
  • Most of these apps are not integrated with the authorized emergency response teams but with close family and friends to report data to
The Solution as it should be
  • Here I will be talking about the roadmap or broad strokes of the solution that I think how it should be. By no means is this a fool proof and all encompassing solution and I would rather leave it to the experts to detail it out. The aim is to get things moving and try and get this idea across to the people who can really make this happen.
  • As mentioned above the solution does not lie in the mobile apps approach but has to be at a much higher level which is the mobile device itself and the operating system (OS) that it runs. The solution needs to be in the form of a standard framework and implemented by all mobile device and the OS makers. The solution should be as standard as a USB technology, or a WiFi or Bluetooth or Sim card that all device and OS makers comply with and implement it uniformly and consistently.
  • Mobile devices as discussed above have two great advantages; one it is omnipresent and second it is an extremely powerful device
  • Lets us imaging as part of the standard the device and OS makers agree to implement the following,
    • Easily accessible emergency intimation feature in the mobile handsets e.g. Click home screen three times, or click power off button 5 times etc
    • Enable emergency information sharing instantly once activated. For safety reasons the device should not indicate that the feature is turned on. It could only be turned off through a passcode protected settings tab.
    • Once the emergency intimation feature is turned on, the device should start capturing and transmitting the following information depending on the features available on the mobile device and as supported by the OS –
      • Photos – periodic photo captures using both front and back camera. Photos should not be stored or displayed in photo gallery but stored in cache. The device should not make any click sound or use flash while capturing the photos. Photos to be captured using low resolution and size with decent quality.
      • Audio recording – periodic audio recording of short duration intervals. Similar rules applied as that for photo capture.
      • Video recording –  periodic video recording of short duration intervals. Similar rules applied as that for photo capture.
      • GPS location – periodic capture of current GPS location co-ordinates. Similar rules applied as that for photo capture.
      • Motion information – periodic capture of motion co-ordinates using available motion sensors. Similar rules applied as that for photo capture.
      • Biometric and Atmospheric information – periodic capture of biometric and atmospheric information such as pulse rate, blood pressure, atmospheric pressure, temperature, orientation using compass etc. Similar rules applied as that for photo capture.
      • Network information – Wi–Fi connection, network connection, range and distance from network points, battery status, etc. The device should automatically go into power saving mode by turning off features that drain battery such as background app refresh, location services etc.
      • Auto dial and messaging – the device should make automatic calls and send SOS messages to 2 or 3 pre-nominated persons. The calls and messages should not appear in history and neither on the display screen. The calls should be short and periodic.
    • Depending on the internet availability all of the above information should be transmitted to a central cloud data storage. The information should be as optimized as possible for efficient and speedy transmission. The information should be stored on mobile cache and transmitted whenever the device find internet access. The information should be transmitted even if the device is switched off or partially damaged (if possible using a back-up battery or something). The information should be encrypted if possible.
    • The information from the cloud should only be accessible to authorized agencies and in the fastest and most efficient manner. This feature will require lot of out of the box thinking to implement and ensure the information is safeguarded.
    • All of the above information should be presented in the most sensible manner through the cloud based system for the authorized agencies and the emergency response teams to make sense of and use it appropriately.
  • As you can imagine if the device were to capture and transmit all of the above information it would be a gold mine for the emergency response team to respond effectively to any form of emergency.
  • The solution is effective in not only personal emergencies but mass crises situations as well if many of the affected people were to use the emergency feature on their own devices simultaneously. A wealth of highly valuable information would get captured and at disposal of the authorities and the emergency response teams. Relief strategies, medical help, police measures, military actions, etc would be so much more effective and timely if all of this information were to be available in real time.
  • If the solution is implemented as part of the device and OS, a very important aspect of safeguarding the person in the midst of an emergency can be managed securely and safely. It is very important for this feature to run as a background process only and not visible on the user device in any form. For this and for most of the features explained above it makes sense only if this is implemented at a mobile device and an OS level itself and not as a standalone app. Owing to the proliferation of mobile devices and the technological advancements, it is now time to introduce the emergency response as an inherent feature of the device and OS.
  • It can easily be implemented if some of the big organizations such as Apple, Google, Microsoft, Samsung were to come together and create such a standard. They have already transformed many people’s lives, the economy, way business is done, communication, and many more things through their innovative solutions. They now have the opportunity to contribute to something that matters even more and which is saving human lives. If this solution is rightly implemented and configured it does have the potential to save hundreds and thousands of lives every year. It can also prove as a deterrent for anti social activities knowing everyone is equipped with a powerful emergency protection system.
  • As mentioned above, this is just a roadmap and a solution overview. I am sure there a way too smart people around the world and in these organizations who can detail out a very elegant solution using this roadmap. I hope it happens very very soon!
~ Sandeep Khomne 
Pune, India

Apple vs. Android (Google / Samsung)

Apple vs. Android (Google / Samsung)

The debate and war of words keep rising in decibels with each passing day. It seems the world is divided into 3 kinds of people –

  • one – those who love apple and constitutes about 49% users,
  • second – those who love android (google and Samsung) and constitutes another 49% users,
  • third – those who love either or don’t really care and constitutes the remaining 2% users

I guess it seems mandatory these days to be strictly on either side or else appear fool or ignorant in the eyes of the world. For me a lot of this appears baseless and nothing short of mudslinging than logical, intellectual, and informed debate or discussion.

Let us try to look at this epic battle logically and without any prejudice.

Apple definitely deserves the applaud for being the first to get it right and bring about a disruption in the mobile computing arena. Yes, how much of it was pure innovation and creativity is debatable but at the same time pointless to discuss.

Apple has time and again proved they are good at taking an existing product / technology / device and taking it great height and thus setting a benchmark for the industry to follow. The sheer success in terms of number of units sold and revenue / profits made by Apple are tangible indicators for the same. They have come back in the technology space with great strength in the last decade. Coming out of nowhere they changed the music industry with their iPod and iTunes ecosystem. There is no doubt the biggest players existing in the market at that point in music and technology space could not come up with something like this before Apple did.

The same thing happened when iPhone and iPad were launched by Apple. There was nothing closely resembling iPhone or iPad or the iOS or App Ecosystem in the entire world before it was launched. To not give it credit and having baseless argument that it is not an innovative product seems foolish and arrogant to me. If iPhone and iOS were not really a game changing product in terms of design as well as technology, then we would definitely not have Google, Samsung, Nokia, and Microsoft focusing so hard in trying to catch up with it. Before Apple launched iPhone or iPad, everyone had an equal chance to come up with something like this, especially Microsoft and Nokia. If the competitors (android) are playing catch up and people are using their products then it in itself is a big compliment to Apple’s success.

Apple does have every right to patent whatever they think is important including design, rounded edges, icons etc as long as it is acceptable by the patent office. They also deserve the right to sue competitors over these patents to protect and maximize its market share. Apple is a business at the end of day. Yes, let the courts decide if the claims and patents are reasonable and serve necessary justice. As we have been seeing the results go either way depending on where the case is being fought. But all is fair in love and war and for Apple this is war. I don’t get it if people argue over these cases being fought and in many cases say how wrong Apple is to sue the competitors. I am sure Google or Samsung would have done exactly the same if they were in Apple’s place. There is nothing unethical or wrong in Apple suing its competitors.

No matter what people say or how much they really argue on how Android and Samsung devices are so different from iOS and iPhone and iPad, the bitter truth is they are extremely close replicas of them. Again I don’t understand why people argue around this point so much. I am sure Google and Samsung themselves would privately acknowledge this. Of course they would not publicly acknowledge this because again they too are into business and would not wish to hurt their future by doing this. They too are not being unethical in blindly copying Apple’s products, technology, and strategies. More than anything they are being extremely smart by blindly copying it so they don’t allow Apple to be a runaway success and increase the white space between them and competition. Blindly copying Apple allows them to come up with competitive products as soon as possible and retain and increase their market share. It isn’t really a rocket science to understand these dynamics and it fails to understand why majority of people do not get it.

Google understood the impact of what Apple was trying to do and immediately came up with a parallel (replica) model with Android. So did Samsung who smartly used Android and came up with parallel (replica) Smartphone and tablet. I think what they did is completely fair and ethical. Let the courts decide if they are infringing any patent and let them decide if what Apple calls an innovation, really is and worth patenting. In my personal opinion it is not and competitors can definitely copy it. At the end of day, iPhone and iPad are nothing but personal computing devices and very much is part of the same family as PCs and Laptops. Yes, they are innovative and stand apart but not worth patenting.

Apple should understand and be fine with this. They made Smartphone and Tablets a mainstream product based on sheer design and technology innovation and passion for perfection and which they should be proud of. They should move on and work on future innovations within this and other space to keep an edge.

Completion in the mobile device space is extremely important from the user perspective. It offers them choice and freedom. At the same time it keeps the device makers on their toe to come up with new and innovative features. It also helps bring the prices down and get the products to masses. Imaging a scenario where only Apple was to rule the market. They cater to only premium class and operate only in premium geographies which again is a business decision and nothing wrong with it. Does it mean people in developing nations like India or Africa where you have millions of people with less spending power does not need and get access to these amazing technologies? Well it would be so bad and sad for the entire world right? In India at this moment Apple has only 2% market share and Samsung and other local players have the remaining share. This is because Samsung offers Smartphones starting from a price range of USD100 where as iPhone comes at a minimum of USD500. Yes, they are not in the same class as Apple products but then do people really care if they can only afford USD100 at the moment for a Smartphone? A lot of these people are college going students, office workers, individual business owners etc. For a lot of people companies like Google and Samsung are saviors since they would not have a chance to own and experience a Smartphone if not for them.

The bottom line is there is nothing right or nothing wrong in whatever Apple or Google or Samsung are doing. They are just doing business. It is people who miss the point and indulge in unnecessary and mindless arguments.

Mobile Apps, Mobile Ads, and Revenue Generation Models – Exploring a Way Forward

The introduction of Mobile handheld devices such as Smartphone and subsequently Tablets has been the most disruptive technology innovations of the last decade. A lot of credit goes to iPhone, iPad and iOS to bring these devices and technology into mainstream and forcing players like Google, Microsoft, Samsung and others to catch up and come up with a parallel world of Android and other mobile OS.

The mobile platform is proving disruptive for a lot of businesses that were / are thriving in the desktop / laptop and internet / web era. Some of biggest names in this business are Facebook, Google, Twitter, Microsoft, and Amazon. The mobile platform brings with it its own challenges and opportunities for these existing businesses to rethink and revamp their business model not just to grow but to sustain and survive in the future. It is not doubt an exciting time since any new invention has the intrinsic effect of levelling or resetting the field to allow others to innovate and lead in the future.

A lot is being said and a lot is being done to adapt to the mobile platform and find ways to grow and sustain in this new world. The aim of this article is to recap some of the key points and at the same time try and come up with fresh thoughts and ideas to find a way forward.

Although the mobile platform impacts almost all businesses as named above and especially the ones whose core domain is web, but the ones who will be greater and immediately impacted are the social networking / social media sites or applications. In this article I will focus on Facebook as an example but the same should hold true for other companies as well.

First let’s recap what is already been said and done,

  • Facebook is the world’s largest social networking site. It recently announced they have 1 billion active users and they have also started generating decent revenue through web advertisement. There is no doubt Facebook is a huge success story.
  • Facebook, however is now turning pretty fast into a mobile application company.  The company mentions they now have 600 million users accessing Facebook on the mobile device.
  • It is not difficult to understand or prophesise that in the near future almost all of Facebook users will be accessing Facebook only through mobile devices. The reason being its format and primary usage is best suited to mobile device access and there is no strong reason to access it from a desktop or laptop or even tablets for that matter. I for one strictly access Facebook only on my Smartphone from last one year or so. I don’t feel the need to ever access Facebook on the laptop even when I am in front of my laptop the whole day.
  • The immediate reaction and a problem stems that Facebook is now demoted from being a large scale web dominating company to one of the million mobile app products and companies.
  • Another big problem Facebook is facing is finding ways to monetize on the mobile platform. It is an open knowledge that Facebook app and its registration and usage are free. At the same time mobile devices is not the best platform for displaying large amount of ads which has been the primary source of revenue and strength for these companies in the web world.
  • Facebook definitely have anticipated and acknowledged these major hurdles and the investors have reciprocated by devaluing its market worth to half.
  • Facebook has been taking a lot of active steps to overcome this and some of them are,
    • Introducing ‘Gifts’ business model
    • Highlighted or promoted posts
    • Sponsored Links / Pages
    • As of now these steps do not seem sufficient to take Facebook to great heights in terms of its ability to generate huge revenues given its dominance in the social networking field.
    • Facebook has indicated they will be exploring Search, Ecommerce, and Registration data to find ways to monetize in the future. I find it difficult to foresee these strategies working out since all of them have similar basic challenges on mobile platform and which is to find a way to monetize. Ecommerce is still fine but it will be digressing from what Facebook is about.

Lets us now look at what other companies are doing to monetize on the Mobile platform,

  • There is no doubt Facebook will become a pure play mobile app company pretty soon. It will sooner or later have to forego the revenues it generates through web based ads on the desktop / laptop.
  • Let us compare Facebook with another successful company in the mobile app space – Rovio, the creator of Angry Birds game series. Rovio similar to Facebook enjoys a huge audience of around 200 million active users and is currently valued at 10 Billion dollars. Facebook is currently valued at 50 Billion dollars.
  • Both these companies are definitely in different domain and with different business model. Rovio charges its users to download and use the app. In addition it is generating revenue using its brand and diversifying into other areas like theme parks, accessories, etc.
  • Facebook has its own advantages of being a sticky and addictive product which I am sure is being used and accessed much more than the Angry Birds.
  • My point is I feel at the given moment both these companies seem to be overvalued with no clear insights or strategy on the revenue model for the future.
  • On bold assumption can be made here – maybe there are limits on how much revenue you can generate on mobile devices through the mobile app model.
  • Another big problem with the model of charging for mobile apps is the revenue cut given to Apple and Google stores which is around 30%. In all fairness this figure is extremely high and I am pretty sure this will be brought down to somewhere in the range of <5% in the future.
  • The mobile ad platform, in-app purchase, and the subscription models also have severe limits on the revenue generation opportunities for app developers. There definitely has to be more flexible and innovative ways and opportunities to monetize in the mobile ecosystem.

Let us now discuss few things related to mobile advertisement revenue model which is the most crucial and puzzling piece for now,

  • I don’t see mobile advertisement in its current format and rates as being a viable model for app developers to generate huge revenues equivalent to the desktop counterparts.
  • Mobile ads shouldn’t be seen in the same light as web / desktop ads. The fundamental differences are the limited amount of real estate and the intrusive nature of ads on mobile devices.
  • My strong opinion is there has to be a shift in the way ads are displayed on the mobile and the price advertisers pay for it. There can be no generalization for this model and it has to be strictly case by case basic depending on the location of display and the popularity of the app.
  • Mobile ads can be considered somewhere in between Television ads and Web / Desktop ads. While they are definitely not as media rich or detailed as TV ads, they are definitely more intrusive and attention grabbing than desktop ads.
  • Banner ads hovering on the top or bottom part of a mobile app is a strict no-no and a big turn-off. You cannot share space with the mobile app which already has limited real estate to start with.
  • Bottom line, let’s face it – users hate ads… Be it on Web or Television or on Mobile. Ads are intrusive, period! With the latest television sets providing recording facility, I never view a broadcasted program at the given schedule.  I record the program and view it after 1 hour, so I can skip all the ads and view the program uninterrupted. Television ads are going to become a thing of the past in the near future unless someone comes up with a smarter format.
  • I hate using mobile apps that have an ad banner on the top or bottom. There is not a single app with ads that I use regularly. The ones that I use regularly do not have ads.
  • On bold assumption can be made here – maybe digital advertisement are a thing of the past and are bleeding a slow death. There is a need for a new model for advertisement in the new digital age of mobile platform and recorded television programs.

Since we are talking about social networking / media apps and specifically Facebook, it is important to talk a bit about monetizing and privacy concerns.

  • I would say, privacy be damned. Yes, if users expect to use a service for free, which they enjoy using and given the freedom of choice, then they should be giving a damn about privacy (of course within reasonable and legal limits)
  • Facebook should definitely make it clear to users in their agreement that they can and will use all the content posted / shared by anyone on their site / app for advertisement purpose. They should also of course mention the ways in which they will be using that information. I am sure it will have negligible impact on the user base accessing Facebook. People are not stupid and they know how the world works and they are fine with the tradeoffs.
  • At the same time the users should have an option to go for an ad-free app or opt for privacy by paying a reasonable fee.

Having said that, let us come back to Facebook and explore various ways in which it can possibly generate huge revenues which would justify its phenomenal billion plus user base and an addictive social networking platform.

Mobile Advertisement (Frontend)

  • The current paradigm on the web-desktop pioneered by Google and followed by others is to keep the homepage (most valuable real estate) clean of ads and to support the content through non-intrusive clean ads. This no doubt works best in desktop scenario. For the mobile app era, this needs to change.
  • Consider a mega event like Olympics or Oscars being telecast and having a billion plus users glued to the television screen. The ad slots sell out for a phenomenal price for these events. Consider Facebook having billion active users and accessing the mobile app let’s say at least 3 times a day which gives it 3 billion hits per day. If Facebook were to show a full screen banner ad for say 3 to 5 seconds every time the user launches the app, then the advertisers for this slot should / could be charged a phenomenal price.
  • What’s wrong in showing a full screen ad at the launch of an application? Nothing! On a mobile platform where real estate is the king and with an opportunity to display direct-in-your-face-intrusive-ad, I don’t see anything wrong in exploiting it. Doesn’t TV shows and movies have intrusive ads just before something big and important is about to be telecast?
  • Consider a Samsung or an Apple launching its flagship product and wanting to book this slot… consider a new mega budget movie about to release and wanting this slot… consider a big car company launching a new car model..
  • Facebook currently shows sponsored pages that are intermittently scattered along with the user feed. I think this is a great model and Facebook should be charging, again a very very high price for this.. I don’t know if they do.
  • The price the advertisers should be paying for these mobile ads should be very high in case of Facebook given its high penetration and reach.
  • The best way to derive a price for this is to have an auction / bidding process. Let the advertisers themselves decide how much they are willing to pay for a full screen banner ad that pops up every time a billion plus user launches Facebook app in a particular day. I wouldn’t be surprised if it reaches a 7 dollar digit for a one day ad.
  • Of course there are many more ways to monetize by having ads targeted to specific user base depending on interests, geography, sex, age group, ethnicity etc.

Mobile Advertisement (Backend)

  • I think the real shift that we will get to see in the future is turning the digital advertisement model upside down on its head. The current model is to display ads to the users along with the content they are consuming. With the advent of mobile platform and its strength and effectiveness of capturing the entire demographic and personal data of the user, I think there is a great chance of exploring a completely different backend model of advertisement.
  • Instead of bringing the ads to the users in the frontend, Facebook should try a different approach of bringing the data to the advertisers in the backend.
  • Facebook captures tons of data related to user preferences, choices, likes / dislikes, trending topics / keywords, sharing etc which of course contains a wealth of information aggregated and classified as per user demographics. With proper analytics Facebook should be able to monetize on this by selling this information to interested advertisers or parties.
  • Let’s say a company has one of its product pages on Facebook. Facebook can sell the demographic break-up of the ‘likes’ received for the product page to the company so they can focus their sales strategies with the given data. Facebook can sell demographic data for let’s say a particular keyword – ‘Smartphone’ or ‘tablet’ to the advertisers who are interested in knowing this.
  • There can be a lot of possibilities to do with this data if Facebook were to focus on this. I am sure advertisers would be willing to buy this information for a decent price. Again, the way to go should be an auction / bidding model to monetize.

Free vs. Paid Content App Model

  • Now this is where it gets interesting. I can see the only way forward on mobile platform is to start charging the users for a particular service or content.
  • If you see this is a norm in almost all industries then why can’t it be applied to the mobile platform? Television channel providers charge for the content, Mobile service providers charge for their service, books / magazines charge for subscriptions, basically everyone charges for their services in all spheres of life. There is nothing called Free Lunch after all!
  • Google had changed the model for web-desktop delivery where they did not charge users but charged advertisers for ad display and all others followed the suit. They did that because this model worked very well on the desktop since it had ample real estate to accommodate both content as well as ads. If you change the platform and now if you do not have that much space there is no point in carrying the legacy ad based model and trying to fit in the mobile platform. Instead you need to change the model.
  • Yes, people are used to free service model for accessing web content and you never know how they will react if you start charging them immediately. But the idea is to experiment with various models, take the initiative and risks, and provide a subtle and gradual transformation to make it work. Facebook has the opportunity to be first amongst them and lead the way.
  • This would also mean the mobile app ecosystem has to change and Apple and Google needs to lead the way here. It is definitely in their interest as well to do so since they want the app developers to be hugely successful for their own business to flourish. There should be more flexible options and ways through which the app developers can start charging for the content and monetize.
  • Imagine if we have very advanced and integrated payment mechanisms built into the Mobile Platform through which the users can efficiently pay small amounts for services they prefer to buy or consume.
  • Let us hypothetically assume Facebook has a paid model app in addition to a free app. The Free app will support ads and not have any privacy restrictions or agreements with the users. Facebook will be free to use any user information as they deem necessary to generate revenue. In the free app Facebook can limit the usage of the app to let’s say showing only last 100 news feed, having at the most 200 connections, being able to post / share at the most 50 updates in a day etc. Most of the users would be happy to use the Free App and would have that choice. This will also help keep the competition at bay.
  • For premium users Facebook can offer a paid app model. Let’s say they charge $10 a month and the payment can happen in the background once the user has subscribed to the model. The paid app will be free of any ads and with no restrictions whatsoever to the amount of information shared or consumed. Additionally Facebook might offer a privacy agreement where they do not share or use any information for these users.
  • Of course this is just a simple example of how paid model can work and one can work out a lot of variations to come up with a decent and robust yet a flexible version.
  • The mobile ecosystem should be capable of accommodating miniscule payment transactions and which could be as low as few cents for a particular service or duration. It goes without saying a major chunk of these payments should be received by the app developers and not the mobile ecosystem providers.
  • Sooner or later we will have to move towards this model on the mobile platform. In my opinion, this seems to be the only logical way forward…

Well, these are just some of my preliminary thoughts. Please feel free to share your thoughts, ideas, comments, feedback, criticism…